Stagger
Stagger is used to sequence animations across multiple elements.
You can control delay, layout, direction, and repetition for fine-tuned effects.
You can use stagger
inside tweens and timelines.
Basic stagger
This example offsets each animation by 0.25s
to create a ripple effect.
animatry.to('.box', {x: maxWidth,scale: 0.5,rotate: 45,stagger: 0.25, // delay between each elementrepeat: -1,alternate: true,})
Layout-based stagger
With layout-aware staggering, you can animate from the center or other spatial positions.
This layout uses layout: 'distance'
to calculate delays based on element position.
animatry.to('.box', {scale: 0.5,rotate: 135,borderColor: 'cyan',stagger: {layout: 'distance',from: 'center',duration: 1,repeat: 1,iterationDelay: 0.5,alternate: true,},repeat: 1,alternate: true,})
Stagger Options
When using an object as the stagger
value, you can control how timing is distributed.
Option
Description
each
Time between each element (auto-calculated if duration is given).
duration
Total stagger span. Overrides `each` if both are set.
from
`start`, `center`, `end`, `[x,y]`, or named anchors like "top left".
layout
`grid`, `distance`, or `[rows, cols]`. Needed for layout-based staggering.
axis
`x`, `y`, or `xy`. Controls which directions affect timing.
invert
Flips the calculated stagger order.
repeat
Repeat each staggered tween.
iterationDelay
Delay between internal repeats.
alternate
Alternate direction within each staggered tween.